The Z-Scale Assessment Series
Your system moves at the speed of one team — the bottleneck. This shows whether the rest are feeding it, starving it, or piling up work in front of it — and what fixing that is worth.
Built on Goldratt's Drum-Buffer-RopeiDrum-Buffer-Rope (Goldratt) — how to run a system around its slowest point:
• Drum — the bottleneck; it sets the pace for everyone
• Buffer — a small reserve of work kept in front of the drum so it never starves
• Rope — release new work only as fast as the drum can consume itThe whole system moves at the speed of the drum — so you protect and elevate the drum, not the busy teams around it.. It's directional, not a stopwatch study — the point is to see reality clearly enough to act. Enter demonstrated rates (what teams actually deliver), not headcount math.
The constraint sets the pace for the whole system. Find it first; everything else is measured against it.
Your demonstrated rate already reflects this, so we don't discount it. It tempers how much freeing up the constraint can realistically elevate output.
For each team feeding the bottleneck, enter its demonstrated feed rate in the same unit as the drum (bottleneck-ready units per week), and its variability drivers. Those drivers size the buffer.
The Team Throughput Audit · Result